About us

Oxiab is a Game Studio settled in Barcelona, Spain.

We develop multiplataform games with a C++ base code, being Nintendo publishers for Nintendo 3DS, Nintendo Wii U and PC as well.

Breaking News

Posted april,23rd - 2015

Why do we use our own code and not a prefabricated engine?

Why do we use our own code and not a prefabricated engine?

To start a multi-disciplinary project like a videogame is difficult. To find and to be able to carry out everything necessary to create a videogame is more so difficult. During my life I have met people able to do absolutely everything needed to create a videogame. But, these people are fairly unique, few and far between. The most common thing is to think of the creation of a videogame as teamwork.

Our Projects